Learn the Scotch Game

C44-C45 · a repertoire for white · 7 chapters · 52 annotated lines

"Open the center on move three"

The Scotch Game (1.e4 e5 2.Nf3 Nc6 3.d4) is the honest player's answer to 1...e5: instead of memorizing thirty moves of Ruy Lopez theory, White opens the center immediately and makes Black solve concrete problems from move three. This course builds a complete White repertoire around 3...exd4 4.Nxd4. Against the Classical 4...Bc5 you'll learn the space-gaining 5.Be3 Qf6 6.c3 setup that Kasparov revived at the highest level; against the Mieses 4...Nf6 you'll get the famous e5/c4 clamp with the calm b3/Bb2/g3/Bg2 development that squeezes Black for the whole middlegame. And because club opponents rarely cooperate, a full chapter punishes the lesser tries — the greedy 4...Qh4?!, the lazy 4...Nxd4, and the decline 3...d6 — so every reply you meet has a prepared, engine-checked answer.

What's inside

Free sample: the main line, move by move

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